36 lines
977 B
Lua
36 lines
977 B
Lua
local modname = minetest.get_current_modname()
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local level_max = minetest.registered_items[modname .. ":leaves"].level_max
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blockgame.register_abm({
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label = "make unsupported leaves fall",
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nodenames = {
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modname .. ":leaves_alive",
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modname .. ":leaves_growing",
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},
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interval = 5,
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chance = 4,
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action = function (pos, node)
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local is_supported = false
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blockgame.flood_fill(pos, function (pos, distance)
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local nodename = minetest.get_node(pos).name
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if blockgame.item_matches(nodename, {"group:supports_leaves"}) then
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is_supported = true
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return false
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end
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if blockgame.item_matches(nodename, {"group:extends_leaves_support"}) then
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return true
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end
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end, 3)
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if not is_supported then
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local level = math.random(1, level_max)
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minetest.set_node(pos, {name = modname .. ":leaves_" .. level})
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minetest.check_for_falling(pos)
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-- TODO: send out event here that makes nearby leaves check if they're unsupported as well?
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end
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end,
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})
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