-- rename from bg_core to bg_terrain. minetest.register_lbm({ name = "bg_terrain:rename_core_mod", nodenames = { "core:stone", "core:cobblestone", "core:dirt", "core:grass", "bg_core:stone", "bg_core:cobblestone", "bg_core:dirt", "bg_core:grass", }, run_at_every_load = true, action = function (pos, node) local prefix = "" if blockgame.starts_with(node.name, "core") then prefix = "core" elseif blockgame.starts_with(node.name, "bg_core") then prefix = "bg_core" end local name = string.sub(node.name, string.len(prefix) + 1) minetest.set_node(pos, {name = "bg_terrain" .. name}) end, })