Commit graph

6 commits

Author SHA1 Message Date
trans_soup
d04e92a15c add decomposition of leaves into dirt.
make leaves decompose over time into dirt when near dirty nodes. also
remove placeholder pummel recipe that turns leaves into dirt.
2023-10-16 20:41:09 +02:00
trans_soup
7755583fa4 rename mods and add hacky cleanup thing.
rename mods; add `bg_` prefix.

add hacky cleanup ABM (couldn't get LBM:s to work), that converts old
nodes into new ones according to this rename.

the cleanup doesn't do anything for items, though.
2023-10-15 18:22:13 +02:00
trans_soup
7df4ddec1c create woodworking mod and refactor.
move plank registration and recipe out of tree mod into newly created
woodworking mod.

also update plank recipe to require cobblestone instead of stone to be
held while pummeling.
2023-10-11 19:05:38 +02:00
trans_soup
c3fb8df14a add growing tree nodes.
add `log_alive` and `leaves_alive`. make alive logs actually have a top
texture (bottom texture and dead logs are still wrong, though).

slightly refactor some tree growth code.
2023-10-11 18:23:09 +02:00
trans_soup
2ed91bbcc3 update recipes.
add recipe for planting nuts with dirt.

change plank recipe into pummeling log with stone.

add (currently unusable) recipe to pummel leaves into dirt.
2023-10-11 12:04:16 +02:00
trans_soup
a973bbdbf8 initial commit.
created a few proof-of-concept mechanics. took some textures from
minetest game. implemented basic tree growth and stacking in-world
crafting.
2023-10-11 09:17:21 +02:00