From 9c28941a6a2aab3b9390b6a97d1a23d8e0f60898 Mon Sep 17 00:00:00 2001 From: trans_soup <> Date: Thu, 19 Oct 2023 14:15:17 +0200 Subject: [PATCH] fix error in decomposing leaves placement code. make sure that the node at the placed position is actually a decomposing leaves variant before doing anything else. (this may not be the case, since a node may start falling immediately after being placed.) --- mods/bg_tree/node_leaves.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/bg_tree/node_leaves.lua b/mods/bg_tree/node_leaves.lua index f39e512..e5e81f1 100644 --- a/mods/bg_tree/node_leaves.lua +++ b/mods/bg_tree/node_leaves.lua @@ -68,6 +68,8 @@ local decomposing_leaves_layers = 4 local after_place_stack = function (pos) local node = minetest.get_node(pos) + if not blockgame.starts_with(node.name, modname .. ":leaves_decomposing") then return end + local below = pos + blockgame.vector.dirs.down local below_node = minetest.get_node(below) if not blockgame.starts_with(below_node.name, modname .. ":leaves_decomposing") then return end