make living logs and saplings fall down.
add alive logs and saplings to the `faling_node` group.
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@ -15,6 +15,7 @@ local function reg_log (name, def)
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def.groups = blockgame.underride(def.groups, {
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woody = 1,
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supports_leaves = 1,
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falling_node = 1,
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})
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blockgame.register_node(name, def)
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@ -23,6 +24,7 @@ end
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reg_log("log", {
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groups = {
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supports_leaves = 0,
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falling_node = 0,
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},
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})
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reg_log("log_alive", {
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