fix leaves growth error.

make growing leaves turn into alive leaves if they should do so.
previously, this didn't happen for leaves that exceeded their max
distance from supporting node.
This commit is contained in:
trans_soup 2023-10-19 15:39:04 +02:00
parent 584187957a
commit 717cbf91e2

View file

@ -31,7 +31,10 @@ blockgame.register_increasing_abm({
-- this requires the API to add support for increasing ABM `action`:s to modify `data`.
local meta = minetest.get_meta(pos)
local distance = meta:get_int("leaf_distance") or 1
if distance >= max_grow_distance then return end
if distance >= max_grow_distance then
minetest.set_node(pos, {name = leaves_alive})
return
end
local sides = blockgame.vector.get_sides_of(pos)
for _, target in pairs(sides) do