add get_neighbors
function to api.
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@ -55,3 +55,14 @@ function blockgame.random_walk (data)
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end
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return pos
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end
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function blockgame.get_neighbors (pos, neighborhood)
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neighborhood = neighborhood or blockgame.vector.dirs
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local neighbors = {}
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for _, dir in pairs(neighborhood) do
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table.insert(neighbors, pos + dir)
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end
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return neighbors
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end
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