remove placement prediction for leveled nodes.
This commit is contained in:
parent
1084214c10
commit
41aa5536b0
1 changed files with 2 additions and 0 deletions
|
@ -119,6 +119,8 @@ function blockgame.register_leveled_node (name, def)
|
||||||
local basename, modname, fullname = blockgame.extract_id_parts(name)
|
local basename, modname, fullname = blockgame.extract_id_parts(name)
|
||||||
def.kindname = fullname
|
def.kindname = fullname
|
||||||
|
|
||||||
|
def.node_placement_prediction = ""
|
||||||
|
|
||||||
for level=1, def.level_max do
|
for level=1, def.level_max do
|
||||||
register_layer(basename, def, level, modname)
|
register_layer(basename, def, level, modname)
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue