remove placement prediction for leveled nodes.
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@ -119,6 +119,8 @@ function blockgame.register_leveled_node (name, def)
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local basename, modname, fullname = blockgame.extract_id_parts(name)
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def.kindname = fullname
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def.node_placement_prediction = ""
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for level=1, def.level_max do
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register_layer(basename, def, level, modname)
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end
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