make decomposition require dirty nodes nearby.
decomposition will no longer happen unless the decomposing leaves are touching a dirty node. thus, they can now be used for decoration in non-dirty locations.
This commit is contained in:
parent
845e951d8d
commit
3fa17f8b68
1 changed files with 1 additions and 1 deletions
|
@ -73,7 +73,7 @@ blockgame.register_increasing_abm({
|
|||
id = modname .. ":decompose",
|
||||
label = "decompose leaves",
|
||||
nodenames = {"group:leaves_decomposing"},
|
||||
-- neighbors = {"group:dirty", "group:leaves_decomposing"},
|
||||
neighbors = {"group:dirty"},
|
||||
interval = 15,
|
||||
chance = 10,
|
||||
rate = function (pos, node, data)
|
||||
|
|
Loading…
Reference in a new issue