improve blockgame.attempt_place
utility.
it now takes an optional argument that specifies what nodes may be replaced (besides air).
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1 changed files with 12 additions and 4 deletions
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@ -8,10 +8,18 @@ end
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function blockgame.attempt_place (pos, node)
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if minetest.get_node(pos).name ~= "air" then return false end
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minetest.set_node(pos, node)
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return true
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function blockgame.attempt_place (pos, node, replacable)
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local replacable = replacable or {}
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local node_name = minetest.get_node(pos).name
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local can_place = false
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if node_name == "air" then can_place = true end
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if blockgame.item_matches(node_name, replacable) then can_place = true end
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if can_place then
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minetest.set_node(pos, node)
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end
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return can_place
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end
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