tweak leaves spread chance.
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1 changed files with 2 additions and 1 deletions
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@ -10,6 +10,7 @@ local leaves_alive = modname .. ":leaves_alive"
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local max_grow_distance = 2
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-- TODO: turn this into an increasing ABM.
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blockgame.register_abm({
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label = "grow leaves",
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nodenames = {leaves_alive},
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@ -24,7 +25,7 @@ blockgame.register_abm({
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local neighbors = blockgame.get_neighbors(pos)
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for _, target in pairs(neighbors) do
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if blockgame.chance(6) then
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if blockgame.chance(2) then
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blockgame.attempt_place(target, {name = leaves_alive})
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minetest.get_meta(target):set_int("leaf_distance", distance + 1)
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end
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