move falling node code to own mod.

create `bg_api_fall` mod, and move files `falling_node.lua` and `loose_node.lua` to there from `bg_api`.

update dependencies in other mods to account for this change.
This commit is contained in:
trans_soup 2023-10-17 18:54:23 +02:00
parent 060ff030ea
commit 0c9f6a7119
6 changed files with 6 additions and 3 deletions

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@ -18,8 +18,6 @@ load_file("util_item")
load_file("wrappers")
load_file("random_tick")
load_file("falling_node")
load_file("loose_node")
load_file("increasing_abm")
load_file("cleanup")

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@ -0,0 +1,2 @@
load_file("falling_node")
load_file("loose_node")

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@ -0,0 +1,3 @@
name = bg_api_fall
description = blockgame api for handling falling nodes.
depends = bg_api

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@ -1,3 +1,3 @@
name = bg_terrain
description = adds terrain stuff to blockgame.
depends = bg_api
depends = bg_api, bg_api_fall