2023-10-11 08:28:23 +00:00
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local modname = minetest.get_current_modname()
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2023-10-11 09:40:41 +00:00
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blockgame.crafting.register_pummel_recipe({
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label = "pummel stone into tile",
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2023-10-15 16:22:13 +00:00
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used_item = "bg_terrain:cobblestone",
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target_node = "bg_terrain:cobblestone",
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2023-10-11 09:40:41 +00:00
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check = function (pos, used_node, target_node)
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local below_node = minetest.get_node(pos + blockgame.vector.dirs.down)
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local stoney_value = minetest.get_item_group(below_node.name, "stoney")
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return stoney_value ~= 0 and stoney_value ~= nil
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end,
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on_success = function (pos, used_node, target_node)
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minetest.set_node(pos, {name = modname .. ":tile"})
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end,
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})
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blockgame.crafting.register_pummel_recipe({
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label = "pummel tile into bricks",
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2023-10-15 16:22:13 +00:00
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used_item = "bg_terrain:cobblestone",
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2023-10-11 09:40:41 +00:00
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target_node = modname .. ":tile",
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check = function (pos, used_node, target_node)
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local below_node = minetest.get_node(pos + blockgame.vector.dirs.down)
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local stoney_value = minetest.get_item_group(below_node.name, "stoney")
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return stoney_value ~= 0 and stoney_value ~= nil
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end,
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on_success = function (pos, used_node, target_node)
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minetest.set_node(pos, {name = modname .. ":bricks"})
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end,
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})
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